AISubs v3.7
Oh, yes!
We are doing this! Here we go!
Hello, everybody, and welcome to SideQuest!
Season two, I guess.
It is good to be doing this again. I have missed it.
I suspect most of you already kinda know what's going on
because you've watched the original Dark Souls series, but
for anybody just joining us for the first time,
hello! My name is Dan, I am the co-creator of Extra Credits,
and I have never beaten Dark Souls 2 before.
I have now beaten Dark Souls 1,
as all of you who watched the original SideQuest series saw,
and that was great fun!
So much fun that I would like to beat the rest of these Souls games,
so we're moving on to the next one!
This time around, I'm going to be playing Dark Souls 2 beginning to end.
As you can see, this is the Scholar of the First Sin edition.
I am playing on PC this time,
and, uh...
this is, intentionally, a blind playthrough.
I have obviously never beaten the game before,
I have played it maybe only 20 or 30 minutes when it first came out
before I had learned to love these games,
and I've really only seen bits and pieces of it over other people's shoulders
and in trailers and stuff like that.
I really-- I have no idea what to expect in this game.
Which is fun!
I'm actually really excited about that.
I'm excited to experience this for the first time, fresh!
But that said,
do not be expecting any level of expert play in this.
I feel like that's obvious, but just putting it out there in front...
We will be lucky if I reach even intermediate levels of play by the end of this.
And because this is a blind playthrough,
I can guarantee you I will definitely miss things.
I'm gonna try not to, but...
I don't know where everything is, I don't know what all stuff to expect,
so I'm gonna miss stuff.
But, on the plus side,
the things I do find will all be a surprise, and that's gonna be fun.
And on that note, actually, if in the comments we could avoid spoiling anything as much as possible, I would appreciate that a whole lot.
Not really just for me — I mean, I appreciate it, too, of course — but also, I suspect there are at least a few people who are watching this who have not played Dark Souls 2 themselves and are looking forward to being surprised along with me.
And I'd hate for stuff to be spoiled for them, either. Honestly, I think the series is more fun the less I know about what to expect.
If we could avoid any explicit story spoilers in the comments, that would be awesome.
However, if you want to give guidance or tips or gameplay suggestions, that I would absolutely appreciate.
Yeah, I think that's everything. Are we ready to start this? Shall we start playing Dark Souls 2?
I'm excited. Let's start doing it.
Here we go.
Perhaps you've seen it. Maybe in a dream.
Oh, man.
Ooh, that looks lovely.
Yep, that's pretty much Dark Souls in a nutshell.
You will lose everything.
Once branded...
the symbol of the curse...
an orgy of darkness.
- Ah... - Your past, your future...
- Still the undead curse, then. - And your very light.
- None will have meaning, and you won't even care. By then you'll be something other than human. A thing that feeds on souls. A hollow.
Long ago, in a walled-off land far to the north, a great king built a great kingdom. I believe they called it Drangleic. Perhaps you're familiar. No, how could you be?
But one day you will stand before its decrepit gate without really knowing why.
Oh, that's cool.
Like a moth drawn to a flame, your wings will burn in anguish...time after time.
For that is your fate - the fate of the cursed.
- Well, that is a pretty spectacular opening cutscene.
Good work, From.
That was an amazing tone setter.
And much more about your story than "the world's"
compared to "dark souls" one.
Interesting way to start.
Hmm, interesting.
Ah, things betwixt.
Here we go.
Thus begins Dark Souls 2.
I am so excited.
You know, the thing that I'm finding most exciting about this
is, having now played a Dark Souls game and
having gotten an idea for how it tells its story
and what sort of stuff to watch for and pay attention to,
and having a slight familiarity with the world now,
I'm really excited to try applying that skill to a new game with a new story,
even if it doesn't have a whole lot of connections to Dark Souls 1,
which I've heard from some people that it doesn't have very many strong connections,
but that's kind of okay for me.
I'm... I don't know. I'm excited.
I'm trying to manage my expectations.
I don't know if I'll end up enjoying this as much as Dark Souls 1, or...
Maybe I'll like it more! Who knows?
But... yeah, I'm excited.
This is gonna be fun.
All right.
I notice I'm at half health.
Ah! Hello.
You're weird, but you don't seem to be attacking me, so that's okay.
Hmm.
Lots to take in. I'm at half health. I have no items.
I'm in a place called "things betwixt"...
and that looks like a place I should go.
Huh.
Where am I?
Interesting area. Oh, cool! Can I - yeah! Hmm.
That seems like a signal that this is probably a mistake.
Oop. All clear.
I don't have a weapon yet, so if I run into anything, it's probably not gonna go well for - oh!
Yeah... that looks big.
Yeah, okay, I think that's a - I think that's a good signal that maybe I shouldn't be going this way yet.
I don't even know when this takes place, compared to Dark Souls 1.
Like before? After? During, but somewhere else?
Lots to discover. Oh! Hey, found an item. Can't get to it... yet.
That's okay.
What else is over here?
Alright, enough stalling.
Let us go into the building!
See what's up. Hey, what's this over here?
Huh, okay.
Now let's go into the building.
Huh.
What seems to be the ruckus?
Oh my, your face. The face of the curse.
It's an undead. An undead has come to play.
They all end up here. Only ones like you.
You spoke to that kind old deer, didn't you?
Huh. Was the kind old deer the lady in the cutscene?
You're finished. You'll go hollow.
Yes. You will become one of them.
Hollows prey upon men. Feast upon their souls.
This is the fate of the cursed.
So there's still hollows and there's still the curse. That's the same.
What is your name?
What is my name?
Let's try to recall. Well, let's see.
Our Dark Souls 1 heroine was named Elise.
Let's stay on theme and...
Wait, keyboard's across the room. Hang on.
This time we shall be...
Elisa.
And thus begins a new adventure!
Yep.
At least you know your own name.
Here's your award... for sharing.
It's a human effigy.
Take a closer look.
Who do you think it's supposed to be?
Think back... deep into your past.
That looks like the marking on Undead.
Yes...
That darker spot.
It's an effigy of you.
Thank you?
Oh!
Oh, that's right, we didn't create our character yet.
Guess that... doesn't happen at the very beginning in Dark Souls 2.
Okay!
So, uh... let me do this real quick.
Okay, I think we've got our hero here.
Our poor, cursed hero.
Oh, we gotta choose class and gift. Hmm...
Well, let's start with class.
Fairly similar-looking options, I think.
That's... quite a get-up.
Oh, wow.
Oh, we got our stats down in the bottom-right. Okay...
Hmm...
So, the warrior...
Battle-scarred, high strength and dexterity, skilled weapons...
The knight...
High HP and adaptability, tough to take down...
Sure.
I like the armor for the knight.
Even if I don't end up picking the knight, I hope I can find...
that armor somewhere early on 'cause...
I like the look.
Swordsman...
Bandit...
Cleric...
That is some serious robe poof.
That is some bulk.
Sorcerer...
Explorer... Hmm...
Not very powerful, but has many items.
Interesting.
And the deprived.
So, I asked Dan Jones, before starting this, which class should I start out as?
And he recommended, possibly as a challenge to me or possibly for strategic reasons later, I don't know, that I choose deprived.
And, because I trust Dan Jones, and he would never steer me wrong, as a fellow Dan, I'm gonna do it.
This might be a huge mistake.
Heh heh.
Unclothed, origin unknown, has nothing to fight with except life-affirming flesh.
That's... that's good, at least.
But, yeah, this might be a mistake. We'll see.
Alright, what's our gift?
Uh... let's see, you receive no gift, a life ring...
slightly increases HP...
sounds like the semi-useless item from Dark Souls 1, so I'm not super inclined to use it this time...
human effigy returns the hollowed to life...
Hm.
So, the human effigy...
I guess... is it the new humanity?
Hm.
I guess we'll find that out later.
Uh, healing wares, various items used to cure poison and restore HP, essential for anyone traveling during Glake...
Hm.
I'm kind of loathe to choose... like, consumables as my gift.
I kind of like to have something that lasts... a little while, at least.
Homeward Bone... yeah, that doesn't seem super helpful.
Seed of a tree of giants... a seed grown from a tree of giants, inedible...
Hm.
Interesting...
Bonfire ascetic, toss into a bonfire to raise the strength of nearby foes...
no thank you... only for those who seek greater challenge...
I am already going and is deprived, I don't think I need more...
and petrified something, a simple petrified lump, it may be of use someday...
That's... interesting.
In fact, it's so interesting that I think I'm going to have to pick it.
I mean it may be that it is the pendant of dark souls too, in that it doesn't actually do anything someday, or any day, but uh, I don't know.
It could also be the witch's ring equivalent, where it actually is of some use in a tiny little situation down the line, so...
Huh, let's do it.
Hoo boy, I hope going deprived is not a huge error in judgement here, but we're gonna do it. I can do this.
I can do this.
Let us begin our adventures!
All people come here for the same reason - to break the curse.
You're no different, I should think.
Hmm, doesn't stand a chance.
Well, you never know.
You gotta make yourself laugh sometimes.
Okay.
Eh, it's true.
And here we are!
And thus Elisa's journey begins.
Guess we should talk to everyone, shouldn't we?
You must go on a journey without rest.
Well, I suppose if you find yourself at an impasse.
But if your will is yet unbroken, then you may return here.
To start again.
With a clean slate.
Wonder what that means.
Now go along, go along.
Now, go along.
Everyone's remembering something funny.
Is this a chest? No.
So...
Okay, so Drung Lake...
is separate from the Outer World...
which I'm assuming, and maybe incorrectly, that it is...
the Outer World which Lordran is a part of, or was a part of, or will be a part of.
I need to figure out when this takes place.
Ah, hello.
Oh!
Look after them.
It is what my mother did,
and her mother before her,
and so on.
The old women were keepers of the fire,
but now,
the fire shows signs of fading.
Again?!
And the kingdom
is beset by hollows.
Well, it was never gonna last forever, was it?
So they were once firekeepers.
How did they stop being firekeepers?
I don't know, maybe they still are. Maybe this is the fire.
Is this your bonfire?
You have anything else to say before I go?
The old women are sisters.
I am told there was a fourth.
Huh.
Long ago, firekeepers were commonplace.
But now they are lost, scattered to the winds.
The old women are sisters.
Long ago, but now them.
And it may be an incorrect one, but I'm gonna go ahead and assume that...
...this is after Dark Souls 1...
...and the ending where the...
...player kindles the fire is the canon one...
...but even that extended...
...even that extended age of fire is now ending again, as it was always going to.
I may be way off base.
I'm just making guesses.
It's fun guessing! It's fun having enough information to start making semi-educated guesses!
I like this!
Forward!
Ahh...
That's a familiar sight.
What's this?
Places of respite. You may also light torches on them.
Torches? Hmm.
Oh, can't just roll through stuff anymore, huh?
Come on, pick up item.
Nyah! Punch! I punch you!
Hey, it worked!
Soul of a lost undead and a torch! Cool!
Alright, well, I don't have much to equip, so...
might as well...equip something.
Um...okay.
Oh! Can I...sort of hotkey three weapons in each hand now? That's...neat.
Hm.
Always a lot to learn.
I'll look at these items a bit later.
See if I can find myself some equipment to begin with.
Oop, wait, sorry.
Light bonfire!
Yeah!
The first of many!
Burn...hm.
That's a new command.
Thanks for watching!
Now wait, what? I have equipment, why am I wearing nothing?
That's ridiculous
I mean, I'm sure this isn't great equipment, but...
Nice that I can start out with a little bit of gear.
I need a weapon. Where can I find a weapon?
I'm curious. And feeling a little bit stupid. So...
I want to see...
Oh! Hey!
Neat! Thank you, phantom ghost, who showed me I can walk back here.
What's this?
Small, smooth, and silky stone.
Hm.
Definitely gonna have to read some item descriptions in a few minutes here, just to...
take stock of what I have.
But first...
I wonder if I can run past this big thing.
Do you suppose it's guarding something?
I bet it is.
Hm.
Okay.
Nice and quiet. No need to bother anyone.
Oh, great. Oh, no, there's an item he's guarding.
That'll be tricky to get to, but I may try.
Oh, we're back here.
Might as well explore a bit.
Man, it feels good to be playing a Dark Souls game for you guys again.
The first one was such a good time.
Now there's a whole new game's worth of stuff to find and explore and so many...
mistakes to make.
Like this one.
Can I take this?
Will you mind? Will you be angry?
I'm gonna take this.
Huh?
Nope, nope, okay.
Thought you were gonna be cooler about this, but never mind.
Never mind.
You still chasing me? No? Okay.
Well, hey, I got away with it.
Hooray!
It's one victory on the books.
I guess let's move forward now.
See if some sort of weapon lies ahead.
Actually, let's look over our items a bit.
So the human effigy reverses hollowing.
Okay, so it is the new humanity.
I wonder why it's a new item.
Lore-wise.
A warm, soft, shadow-like effigy. Use this item to reverse hollowing.
It also weakens the links to other worlds, preventing invasions and most cooperation.
Oh, so...
...
Becoming human weakens the links to other worlds and prevents invasions.
So like the reverse of humanity, then.
Peer closely at an effigy and one begins to perceive a human form, but whose form it takes depends on the person looking.
Very interesting.
So the dark sign.
Still got this.
An accursed mark induces death, returning the player to the last bonfire rested at, at the cost of all souls held.
Do what you must to gather the pieces, scraping them into some semblance of a whole before the will to do so fades.
A rare pine resin with a golden glint applies lightning to a right-handed weapon.
The affected weapon inflicts lightning damage for a short time, particularly effective against those resistant to magic and fire.
Soul of the Lost Undead who's long gone hollow, used to acquire souls, the soul is the source of all life and even in undeath or hollowing, the mind seeks souls.
Black Separation Crystal, that looks about the same.
Whether ending in hope or despair, encounters are valuable experiences. Beware fickle use of this item.
Bone of Order, online play item.
You will be punished for fleeing from other worlds by disconnecting unjustly.
However, this charm will dispense the ire directed at you - disperse the ire directed at you.
But sins are not easily buried and there's no telling if you will be let off so easily next time.
Each encounter in life is a precious turn of fate and fate will not be cheated.
A small, silky stone used to slightly restore HP.
The shine of this stone is no ordinary polish and can only be achieved over a long period.
Some in this land are in search of such stones.
How does a stone recover HP, I wonder?
And the petrified something, yay!
An unidentified petrified object, pleasant to the touch despite its looks.
A rare and peculiar thing to be certain, but one without a known purpose.
I get the feeling I have chosen the Pendant of Dark Souls 2, but that's okay.
That is oookay.
So I'm assuming I can - yes, there we go - I can equip...
...the smooth and silky stone here.
Yes, alright!
Well, let us begin!
Wait, I got - I picked up a torch, where did that go?
Is that what this is above the arrows here? "Torch, five minutes"?
Wonder what torches do.
Ooh! Oh, this is lovely.
Okay!
Alright, so that's how you change weapons.
Have nothing in the upper slot.
No other items to switch to.
Guess I should check my buttons.
Yep, that's still the same.
I can roll.
Um...
Oops.
[laughs]
Well, that was bound to happen.
These buttons all still look more or less the same?
Yeah, controls seem much the same.
Alright.
So... can I just go in here?
Ah... attack with R.B., okay!
I have... no... real... weapon... I'm afraid!
Hope I can find one quickly!
Alright, punch, punch, punch with all your might!
Yeah, okay!
Okay, hold to dash, cool!
Oh, hello!
I need to find a weapon
Interesting
This sort of reminds me of Ash Lake. I don't think it is, but it feels similar.
Can I backstab with a punch? Surely not.
You can! That's fun.
I'll take it.
Ooh, item. Please be a weapon.
Yeah! I got a weapon!
We're gonna be okay.
We're gonna be alright.
Dagger!
Oop, there we go.
Yeah!
Alright, we're off to a good start.
And I can roll? Cool, okay.
Alright...
Oop, hello.
So I wonder what all is different.
Okay.
Like I'm certain that there are some subtle differences
between Dark Souls 1 and 2.
But like obviously we've already got the difference between
humanity and
effigies.
Uh oh.
[monster growling]
Yup.
All right.
Getting it back.
Ah!
Ow!
So last time we went with a sort of a dex build character. Life Gem, wonder what that does.
Ah, I see. Life Gem.
Um, oh there it is. Slightly restore HP. Okay.
Stone made up of smaller crystallized souls - er, stone made - small - bleh, can't read.
Small stone made up of crystallized souls gradually restores a small amount of HP, often found near abandoned corpses as if it were what remains of the soul.
Interesting.
Like a - congealed, hardened soul.
That is very interesting.
Okay.
Whole new game of mysteries to unravel.
I am excited.
Okay.
Hm.
Oh! Hey!
Heh, didn't expect to run into the, uh, "give me stuff" crow so quickly in the game.
Um...
Don't really know what to give them, so I'm going to, uh...
Move on for now. Maybe come back. Later.
Is this where I was earlier?
Yep. There we go.
Oh, this is where I was. Yeah, yeah.
Okay.
Yeah, I went through there.
I got a torch. Am I supposed to be able to do something with torches?
What other buttons do I have here?
No.
Um...
Yep, can't figure out the torch business yet... apparently.
That's alright, let's just go through the next door!
Onward to adventure!
Okay, two-handless weapon. Might as well if don't have a shield.
Oh, hold wide to wield left-handed to... weapon two- handed. Interesting, that's new.
Alright...
Yep... ha!
Man, it feels good to be playing a Dark Souls game again.
I actually went back and beat Dark Souls 1 again...
on my own time, after finishing the side-quest run.
And...
Left stick? That's an improvement!
That's a better button than... tapping "b".
Hey! I can fast-climb now! That is also an improvement!
I appreciate that!
"With shield-equipped parry"... okay, that's the same.
"While falling, plunging, attack"...
"Guard break"...
Oh, it's the kick! Okay! Right, right, right!
Was I supposed to go somewhere over here first?
There was an item over there, I should... I should, uh...
attempt that jump first.
I'm going a little long with this episode, just because it's our first one and there's kind of a slow start.
Okay, so that's how you jump. Cool.
I think I can manage that. Let's see.
Yeah! Alright.
I like that better.
That is a better jump button.
Yep.
Ember Herb.
What's that?
An annual herb with an amber color so deep it gives the impression of luminescence.
Restores a small amount of spell uses.
It is the mistaken belief of many that the flowers of this herb do not blossom.
However, small white flowers do blossom during dusk when the moon is visible.
Cool. Okay.
Alright, let's see if we can make this jump back and boing!
There we go. Okay.
Now we climb.
Climb fast. Ooh, I appreciate that a whole lot.
That is a welcome change.
Okay.
And... surprise!
Not as much damage as I expected.
Alright, here we go.
Alright, let's see.
And... gotcha!
And... I gotcha! Okay!
Jumping attack. It's the same as before, right? Yeah, okay.
I'm thinking this time around, once we start getting more equipment...
I'm thinking of going with a strength build this time.
Just to mix it up.
Think that might be fun.
Since I went "dex" last time I played.
Cracked red eye orb... hidden back here.
I assume it functions the same way as it did in Dark Souls 1, but...
Let me check...
Yep, invade other worlds, defeat the master of the world you have invaded to acquire a token of spite. That's new.
The residual sins of those who have succumbed to dark temptations are contained in the form of the cracked red eye orb.
Neat.
Alright!
Moving on!
So far, so good!
Okay. I wish I had a torch. I feel like I want to be lighting these things. Or, I wish I knew how to use the torch I had, rather.
Ugh.
I remember you, basilisk... thing.
Doesn't seem like there's a lot to do up here.
Guess I just drop down?
Oh, there's an item right there.
How did I miss that?
Well, let's see if we can fix that!
Drop one down...
Climb up here...
Quickly...
That... this makes me so happy.
That is a nice little convenience.
Okay.
Easy does it.
Oop, okay.
Easy...
Yeah!
Soul of a nameless soldier and...
Light sconces with a tor--
I want to!
Tell me how!
Game...
[footsteps]
Alright, hang on. I'm gonna figure out how to do this real quick. 'Cause this is gonna bother me.
[cheery music]
Oh, I see. Okay.
So you can't just light your torch anywhere you want to...
And... it did actually kinda tell me this...
Vaguely... before...
But... you can only light them, I think, at bonfires or possibly up...
Heh.
At a place like this.
Let's try this out.
Oh, and there's my timer... going.
So, uh... yeah, let's...
Light things.
It's kinda neat, though.
I assume this means I can't hold anything in my shield hand...
While doing this, though.
So can I put it away?
Okay, cool. And that extinguishes it, and then I can't pull it back out, I need to light it in another thing. Okay, cool!
Which, I believe in my equipment menu... Yes, there. Now the time accurately reflects the amount of time left I have on a torch.
Neat! Okay! That's cool!
Hm, I wonder if I should be going back and lighting all those things. It may not be important.
But I think I will do...
Let's heal up at the bonfire real quick.
It just occurred to me... I have a full health bar now.
Where I started with just a half of one.
And I'm looking very human...
And I'm suspecting that's because of the human effigy they gave me...
That the ladies gave me there in the room, that that...
Turned me to human and now I'm at full?
So if I die, do I go back to being half health again?
That's... frightening.
Travel... Ooh, I already have travel!
Oh, man...
That's... that's convenient. That's pretty nice, actually.
Okay, let's see...
Tune spells, burn...
So burn... maybe that's the torch button.
Let's... I mean, let's try it.
Oh, no, wait.
Oh, that's to burn an effigy. Okay.
Oh, so rest at bonfire, toggle light torch. Nice! Okay!
I'm figuring stuff out, people! I'm getting the hang of it!
I am... okay at Dark Souls!
I am... becoming, slowly, kind of okay at Dark Souls.
And that is what Side Quest is all about!
Anyway...
I think I'll go just a little bit further before calling it an episode.
It's... it's the first episode! We can... we can, uh...
go a little longer than usual?
A statue blocks your way.
Had to check.
Is he a petrified statue because of the basilisk that's inside the tree?
I suspect that is the reason.
If I light the torch, will he be unstatued, I wonder?
Here we go!
[wood creaking]
Hello?
Nope, doesn't seem like it.
That's okay.
I will see to that later!
Gah! Scared me.
[chuckle]
"Praise the sun." Indeed! Our first "praise the sun."
I am ready. Thank you.
[sigh of relief]
So how are you guys liking Dark Souls 3?
By the way...
Quite something ahead. Uh-oh.
Whoa!
I'm gonna head there for a try of bravery, okay?
How are these guys dying right here?
So, Dan Jones did tell me one tip for how Dark Souls 2 functions differently than Dark Souls 1, and that is that in order to reveal illusory walls you don't hit with your weapon anymore, you just tap "a"
But I can't really do that 'cause there's stuff here.
But it doesn't look like anything's opening up anyway. So, that may not be an illusory wall.
Hurrah for vigor. Okay, alright, I'm gonna stop reading every single one of these messages and move on.
Ooh, very bright. Unusually so.
Majula.
Wow, that's pretty.
This is very pretty.
I wasn't prepared to see a pretty place so early on in a Dark Souls game.
Treasure. Treasure!
I don't know if I believe you, message person.
This looks a little bit more likely to lead to potential treasure.
Let's see.
I do not see a treasure.
Oop, 'kay.
Hey, there's one!
A Morningstar and a Cleric's Sacred Chime.
Nice!
Got some weapon options now!
Still gonna use a shield, though.
Binoculars?
Eh, we're just finding all kinds of neat things.
Is that someone over there?
Can't tell if that's a person. Looks like one.
That's just a whole little village area.
I don't see any enemies.
Is this--oh, hello.
Is this...essentially the new Firelink Shrine?
Like, not literally, just the new...
kinda hangout place for NPCs?
I rather like it here.
Help me open this door.
I packed my tools in here, seeing it was vacant.
But now somebody's gone and blocked the door.
Interesting that the undead now have kind of a...
greenish hue to their skin.
It's a bit different.
I wonder if that's just an art style choice change, or if there's a significance...
to that, if the undead curse is different now in some way.
Locked.
I guess if it was that easy, he wouldn't be locked out.
Uh...you say anything else?
Oh.
Heh, yes sir.
Hey...bonfire.
Always happy to see one of those.
Only once has running up to a bonfire and lighting it without thinking caused me to accidentally kindle it with my soul and continue the age of fire.
Only once. The rest of the time, bonfires have always worked out.
Alright, so you are a person. Let's talk to you.
I could be. Also possible.
Hey, neat!
He appeared at the essence of the soul.
Huh.
King Vendrick.
Hey! I can level up!
Are you the Emerald Herald?
Is that what's up?
Bearer of the curse, seek misery.
No.
For misery will lead you to greater, stronger souls.
Oh, okay.
You will never meet the king with a soul so frail and pallid.
Harsh, but... alright!
Do you have anything else to say?
Seek those whose names are unutterable.
The four endowed with immense souls.
That's familiar.
Their souls will serve as beacons.
Once you have found them, return here to me...
so that hope will not fade away.
Bearer of the curse, seek souls, larger more powerful souls. Seek the king, that is the only way. Lest this land swallow you whole, as it has so many others.
Is that, I guess that's no longer a firekeeper thing?
Oh, Estus Flask Shard, that's new. I don't think I have one.
Well, I was right! But I can level up though, that's fun!
Whew, okay. This would be an intimidating menu if I had not already played Dark Souls 1, so this isn't as bad.
This is all looking mostly the same. Some of these stats are different, that actually makes me a little bit... anxious, okay.
You know what, I think I'm gonna do this at the start of the next episode, because this has been a rather long one.
I am super excited to be continuing this series with you folks. Thank you for watching, and I will see you again soon to continue our journey into Dark Souls 2.
Until next time!